Recently I’ve been messing around with creating a 2D helicopter rescue game in JavaScript. I’ve created a quick Beta prototype of the game. The helicopter is missing collision against buildings and enemy missiles so you cannot actually crash.
Check out the Beta prototype at: http://www.jonwarner.net/projects/heliRescueBeta/HeliRescue.htm
Still a little choppy when the level is scrolling (I’m looking into this, but feel free to let me know if you can see something weird). I use the raycasting technique against the buildings and for determining collisions (missiles, bombs, shells and bullets).






